How to play
A game in three moves
Games take a few minutes. A new one starts as soon as the last one ends, and the town is rebuilt every time.

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Grab a tank
Pick a name, roll a paint job and you're on the table. Join in the first 30 seconds of a game, or watch until the next one starts.
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Open chests
Everyone starts with the Pop Gun. Drive over a chest to swap it for something nastier. The glowing rings always have one.
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Outlast everyone
Three continues, three hits each. Then the table starts closing in, and the last tank still driving wins.
What's in the chests
Five ways to win
A chest's colour tells you what's inside. Each weapon lasts a couple of minutes or a handful of shots, then it's back to the Pop Gun.
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Flamethrower
A cone of fire for anyone who gets too close.
2 minutes -
Homing Rockets
They steer at the nearest enemy and fly over walls. Each hit counts twice.
5 rockets -
Twin Turrets
Two shots side by side, and quicker reloads.
2 minutes -
Spray Gun
Five shots in a fan. Short range, hard to dodge.
2 minutes -
RPG
Slow to reload. Hits twice as hard, splashes tanks nearby and breaks tin.
2 minutes
Lose a continue and your weapon drops as a chest, so someone else can grab it.
For meetups, conferences and parties
Bring it to your event
Put the whole table on the big screen. Everyone scans the code and drives from their own phone, no app and no accounts.
- Up to 100 players in one game, and the town grows to fit the crowd
- A big-screen view of the whole table, with live standings
- A host panel to start, pause and end games and set the bots
- Your logo on the rooftop billboards and the big screen
- Champion cards for every winner, and one event champion to crown
